一、gzip/deflate支持
现在的网页普遍支持gzip压缩,这往往可以解决大量传输时间,以VeryCD的主页为例,未压缩版本247K,压缩了以后45K,为原来的1/5。这就意味着抓取速度会快5倍。
然而python的urllib/urllib2默认都不支持压缩,要返回压缩格式,必须在request的header里面写明’accept-encoding’,然后读取response后更要检查header查看是否有’content-encoding’一项来判断是否需要解码,很繁琐琐碎。如何让urllib2自动支持gzip, defalte呢?
其实可以继承BaseHanlder类,然后build_opener的方式来处理:
import urllib2
from gzip import GzipFile
from StringIO import StringIO
class ContentEncodingProcessor(urllib2.BaseHandler):
"""A handler to add gzip capabilities to urllib2 requests """
# add headers to requests
def http_request(self, req):
req.add_header("Accept-Encoding", "gzip, deflate")
return req
# decode
def http_response(self, req, resp):
old_resp = resp
# gzip
if resp.headers.get("content-encoding") == "gzip":
gz = GzipFile(
fileobj=StringIO(resp.read()),
mode="r"
)
resp = urllib2.addinfourl(gz, old_resp.headers, old_resp.url, old_resp.code)
resp.msg = old_resp.msg
# deflate
if resp.headers.get("content-encoding") == "deflate":
gz = StringIO( deflate(resp.read()) )
resp = urllib2.addinfourl(gz, old_resp.headers, old_resp.url, old_resp.code) # 'class to add info() and
resp.msg = old_resp.msg
return resp
# deflate support
import zlib
def deflate(data): # zlib only provides the zlib compress format, not the deflate format;
try: # so on top of all there's this workaround:
return zlib.decompress(data, -zlib.MAX_WBITS)
except zlib.error:
return zlib.decompress(data)
常规的伪静态页面如下:http://www.XXX.com/play/Diablo.html,在看到之前先要确定这个页面是静态还是伪静态,鉴别方法很多,也很简单这里就不说了。例如关联的动态页面是game.php ,那么当用户访问后程序会自动转换成类似http:…
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